#include "lucky.h" #include using namespace std; void init(int R, int C, int N, int E, vector a, vector b, vector x, vector y) { // TODO: Store the variables and initialise your program } void newRound() { // TODO: Start a new round, resetting any variables needed } void playTurn(int symbol) { // TODO: Choose to "place", or "discard" the symbol. }